Rhudaur was the smallest of the kingdoms that originated from the break-up of Arnor in TA 861. The other kingdoms were Arthedain and Cardolan. The Dúnedain were never numerous in Rhudaur; a large part of its population was native Hill-men.
Rhudaur formed the eastern part of Arnor, and stretched from the Weather Hills with Weathertop to the river Loudwater. It shared a long border with Cardolan along the Great East Road, and with Arthedain along the line of the Weather Hills.
The land between the rivers Hoarwell and Loudwater was also considered part of Rhudaur. It was called The Angle, and it is here that the first Stoor Hobbits came into Eriador around TA 1150. However, due to the increasing hostility of Angmar these Stoors fled the region around TA 1356, with some of them moving west, and others moving back to Wilderland.
From the start of its existence, Rhudaur was unfriendly towards the two other successor states, and took part in a bitter conflict with Arthedain over the Tower of Amon Sûl and the Palantír associated with the tower.
The line of Isildur failed first in Rhudaur, and the last Kings were not of Númenórean blood, but were descended of Men in service of Angmar. Under their rule the land became a vassal of Angmar (after TA 1349) and thus enemies of Cardolan and Arthedain.
There is evidence that after the fall of Angmar at the Battle of Fornost, the Angle became home to the remainder of the Dúnedain, and the Rangers of the North established several villages there, where their people lived until the resurrection of the northern Kingdom under King Aragorn II Elessar at the end of the Third Age.
Portrayal in adaptations
Middle-earth Role Playing
The structure and details of Rhudaur are significantly fleshed out in the Middle-earth Role Playing game:
The Haeranedain (S."Far Wandering Edain") were Rhudaurians of Númenorean descent, most were actually mix-blooded Tergil. Most Rhudaurian Dúnedain belonged to one of seven greater Noble Houses of Hiri, House Amrothar, House Eldanar, House Enedil, House Melosse, House Mithlad, House Rhudainor and House Rómentir.
The Rhudaurians (S."Rhudaurim") were the inhabitants of the fallen kingdom of Rhudaur, in the closer sense those of númenorean blood, the Haeranedain, in a wider sense all those eriadorian tribes living inside the borders of Rhudaur including:
- Hillmen of the Trollshaws and Coldfells
- Vulseggi or "Northrons" of the Egladil
- Dunmen of the southern borderlands to Eregion and Cardolan
- Forodrim of the Northern marches
The Haeranedain were a bit smaller and darker than the high Dúnedain, although 6 ft for men was not uncommon.
In daily life most had adapted clothes much similar to those of the indigenous Hillmen, the Kailth, a skirt or kilt, and the Kullodoo.
The Battle for Middle-earth II
Rhudaur appears in the expansion The Rise of the Witch-king to the game The Lord of the Rings: The Battle for Middle-earth II by Electronic Arts.
The Hobbit film trilogy
Rhudaur appears briefly in Peter Jackson's The Hobbit: The Desolation of Smaug (2013) as the location of the High Fells, where, in the film's continuity, the Nazgûl were buried following their defeat by the Men of Arnor.
|Foreign Language||Translated name|
|Kazakh||Рһұдаұр (Cyrillic) Rhudaur (Latin)|
|Serbian||Рудаур (Cyrillic) Rudaur (Latin)|
|Uzbek||Рҳудаур (Cyrillic) Rhudaur (Latin)|
|Amon Ereb • Brethil • Dor-lómin • Estolad • Ladros • Rhûn • Harad • Eriador|
|Arnor • Dunland • Gondor • Harad • Númenor • Rhûn • Umbar|
|Arnor (later split into Arthedain, Cardolan, and Rhudaur) • Rohan • City of Dale (later became a Kingdom) • Dunland • Lake-town (later part of the Kingdom of Dale) • Gondor • Harad • Khand • Kingdom of Rhovanion • Rhûn • Umbar • Vales of Anduin|
|Kingdom of Dale • Harad • Núrn • Reunited Kingdom of Gondor and Arnor • Rohan • Rhûn • Khand • Eriador • Rhovanion • Vales of Anduin|