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Thorin beginning of madness "Word will spread. Before long, every soul in Middle-earth will know..."
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Gandalf in Tengwar
"All we have to decide is what to do with the time that is given us."
Gandalf the Grey to Frodo Baggins, in The Fellowship of the Ring

Gandalf, known largely as the Grey and later, briefly, the White, and originally named Olórin (Quenya), was an Istar (Wizard), dispatched to Middle-earth in the Third Age to combat the threat of Sauron. He joined Thorin II and his company to reclaim the Lonely Mountain from Smaug, helped form the Fellowship of the Ring to destroy the One Ring, and led the Free Peoples of the World in the final campaign of the War of the Ring.

Biography

Years of the Lamps

Olorin or gandalf maia by annie claudine

Gandalf as a Maia named Olórin before leaving the Undying Lands - by Annie Claudine

Originally called Olórin, he was accounted as the wisest of the Maiar. He was created by Ilúvatar before the Music of the Ainur,[1] and was at the beginning of Time amongst the Ainur who entered into .[2] In his "youth" he became one of the Maiar who served Manwë, Varda, Irmo, and Nienna. He was associated with light and fire, much like Varda,[3] yet his ways often took him to Nienna, from whom he learned pity and patience. He loved the Elves, but walked unseen among them, or wore the guise of an Elf, and sent them fair visions in their hearts that made them wiser. Throughout his life he followed the example of Nienna, talking pity on the sorrows of the Children of Ilúvatar and drawing those who listened to him out of despair.[3]

When the Valar decided to send the Istari (also called Wizards) to Middle-earth to counsel and assist all those who opposed the Dark Lord Sauron, Manwë and Varda included Olórin among the five to be sent. At first, Olórin was nervous and described himself as too weak and afraid of Sauron. Manwë understood, and told Olórin that such was a reason why he should go, to overcome that fear. Furthermore, the One Ring, containing much of Sauron's power, presumably still existed somewhere. Thus, Manwë insisted that Olórin should go as the third, but Varda convinced him to send Olórin as the second instead.[4] He agreed, and prepared for Olórin's departure from the Undying Lands with the other four, arriving about the same time that the Necromancer appeared in Mirkwood.

Third Age

Arrival in Middle-earth

Olórin, like the other Wizards, took the shape of an old man. He was robed in grey and wandered about as a counsellor. At Mithlond he was welcomed by Glorfindel, his friend from Valinor (who had been sent earlier on a similar mission), and Círdan the shipwright who possessed Narya, one of the Three Elven Rings of Power. Círdan divined in Olórin a sense of strength and power despite his appearance as a bent and aged man. Círdan gave Narya to Olórin with a prediction of his future struggles with evil, and a promise that it would support and aid him in his labours.[5]

Gandalf wandering Robert Zigo

Gandalf the Grey wandering Middle-earth, by Robert Zigo

Gandalf on blue Panel

Gandalf, by Jay Johnstone

He then began his sojourn in Middle-earth and over many centuries, he walked among the Elves as a stranger, learning from them and teaching them. Unlike Saruman, Olórin never took up permanent residence, and never went to the east, apparently restricting his activities to the Westlands of Middle-earth, where the remnants of the Dúnedain and the Eldar remained to oppose Sauron. He was known by many names during the long years he wandered: Elves named him Mithrandir, the "Grey Pilgrim", while the Men of Arnor coined Gandalf, which became his most common name. He was also known as Incánus in the South and as Tharkûn to the Dwarves.[4] He later revealed himself as one of the Istari, and eventually became known as not only the wisest but also the most powerful of them.

A legend tells that Gandalf had been given by Yavanna the Elfstone of Eärendil, to bring to the peoples of Middle-earth as a token that the Valar had not forsook them. He gave this to Galadriel, bearer of one of the three Elven Rings and mighty among the Eldar, who prophesied that she would in turn pass it to one who would also be called Elessar.[6]

Reemergence of the Necromancer

Around year TA 1100, the Istari and Eldar discovered that some evil entity resided in at Dol Guldur in Mirkwood; while some thought a Nazgûl had returned to torment the world, or some new evil was arising, Gandalf began to suspect that perhaps Sauron himself might have returned.[5][7] As in the next two hundred years, evil continued to grow and spread, as well as the source directing it. Gandalf went to Dol Guldur in TA 2063 to discover its secret.[5] However, the Necromancer fled upon Gandalf's arrival, preventing Gandalf from identifying him.[7] After Gandalf's incursion, the evil there seemed to desist, and its absence allowed for some centuries of calmness.[7]

Gandalf the Grey

Ian McKellen as Gandalf in the late Third age

That peaceful period was known as the Watchful Peace and lasted for almost four hundred years, but the Nazgûl had used this period to prepare for Sauron's return, in TA 2460.[5] Realising the returning evil, Galadriel formed and reunited the White Council three years later composed of four members: herself, Gandalf, Saruman, and Elrond the Half-elf (who was the bearer of another of the Three Rings). Galadriel wished Gandalf to be the chief of the Council, but he refused the position, wishing to set down no roots and to maintain his independence; Saruman took this place instead because of his vast knowledge and skill.[7] However, he later grew jealous and afraid of Gandalf,[5] which was one of the reasons for his future betrayal.

During his wanderings in Eriador, Gandalf met and befriended the isolated and secretive people of the Hobbits in their country, the Shire. During the Long Winter of TA 2758 Gandalf came to their aid.[5] It was then when he witnessed and admired the pity and courage that the humble Hobbits reserved in their hearts.[8] He then passed onward but nevertheless would return to visit the Shire occasionally and participate in the Midsummer-eve parties of the Old Took, where he impressed young Hobbits with his fireworks, and his stories about Dragons, Goblins and princesses.[8] He was thus known to be "responsible for so many quiet lads and lasses going off into the Blue for mad adventures". He also met a relatively adventurous Hobbit named Bilbo Baggins, although he was in fact far from "adventuresome."[9]

Gandalf finds Thrain

Gandalf finds Thráin in the dungeons of Dol Guldur

When King Thráin II, a Dwarf of the royal line of Durin, disappeared on journey to Erebor, Gandalf looked for him. At some point after TA 2845 he entered the abandoned city of Khazad-dûm during this search. After this proved to be in vain, the Wizard exited through the Doors of Durin; however this experience did not help him know how to open the doors from the outside.[10] In TA 2850, his quest led him once more to Dol Guldur, this time in secrecy.[5] He found Thráin in the dungeons, who gave the Wizard his last possessions, the map and key to Erebor.[11] Most importantly, he found out that the Necromancer was not a Nazgûl – it was Sauron himself, and he had taken the last of the Seven Rings from the Dwarf King; Sauron was gathering the remaining Rings of Power and possibly searching for his lost One Ring.

12wc

The White Council meeting on the question of Dol Guldur

Gandalf escaped Dol Guldur and returned to the White Council.[7] After relating his discoveries, he urged the council to attack Sauron while the One Ring was still lost and while Sauron's power was not yet beginning to be restored . But Saruman said that it was better to watch and wait; that the One Ring had long ago rolled from Anduin to the Sea. The majority of the council agreed with Saruman. Elrond later privately told Gandalf he had a foreboding that the Ring would be found, and that the war to end the Age was coming. Indeed, Elrond added, he feared that it would end in darkness and despair. Gandalf encouraged him, saying there were many "strange chances," and that, "help oft shall come from the hands of the weak". Gandalf did not yet realize that Saruman now wanted the Ring for himself and was secretly searching for it along the banks of the River Anduin.

As time went on, the wizard became increasingly troubled by his knowledge of Sauron's resurgent strength. He knew that Sauron was already plotting war from Dol Guldur, and that as soon as he felt strong enough, he would attack Rivendell. Unfortunately, the only power left besides Rivendell to resist an attempt from Mirkwood to regain the lands of Angmar were the isolated Dwarves of the Iron Hills.

Quest of Erebor

Main article: Quest of Erebor
Conception of a plan

Over the years, Gandalf became concerned about the weak state of the North. Smaug the dragon had destroyed both the Kingdom under the Mountain and the town of Dale, and the wizard feared that Sauron might use the desolation around Erebor to regain the northern passes in the mountains and reclaim the old lands of Angmar. Worse still, Gandalf knew that it was only a matter of time before the Dark Lord regained enough power to exert influence over Smaug. With the dragon at his command, Sauron's victory would be all but assured.

Gandalf knew that exiled Dwarf King of Durin's Folk, Thorin II, planned to battle against Smaug, but he knew that it would not be enough. In TA 2941,[5] while staying the night in Bree, Gandalf happened across the Dwarf King.[8] Thorin initiated conversation; he had been having a strange feeling urging him to seek Gandalf. The same was intrigued, for he had thought to seek Thorin as well. They found they were taking the same road for a while (Thorin passing through the Shire on his way to the Ered Luin), and they agreed to travel together. Thorin wanted advice, and Gandalf in turn wanted to discuss the dragon Smaug with Thorin.

Ultimately, Gandalf concocted a plan wherein Thorin could destroy Smaug and recover his family fortune, albeit with a "burglar" of Gandalf's own choosing.

Leading the company
Come with me

Gandalf invites Bilbo Baggins on an adventure

Feeling that a Hobbit should be involved, Gandalf remembered Bilbo Baggins. At first he found only Holman Cotton as Bilbo had left on the occasion of the Elven new year, something that persuaded Gandalf that Bilbo was the right person for the job.[8] He visited Bilbo later, bringing along the kinsmen of Thorin.[9] In the end, Gandalf convinced the reluctant Baggins to become a burglar for Thorin. Gandalf then accompanied Thorin and Company to Rivendell. During the journey Gandalf was instrumental in saving the travellers' lives from several calamities. He saved them from a trio of Stone-trolls, and later obtained the legendary sword Glamdring from their Troll-hoard; Gandalf bore it thenceforth.[12]

He also helped Thorin and Company through the Misty Mountains; when unknowingly they camped in the Front Porch of Goblin-town, the Northern Orcs captured the whole company except Gandalf, who surprised them much later, killing the Great Goblin and then leading the Dwarves to the Goblin-gate.[13] It was during this time that Bilbo obtained a "magic ring".[14] Bilbo initially claimed he "won" it from the creature "Gollum" while the company was under the Misty Mountains.[15] The Ring conferred invisibility on Bilbo when he wore it, and he kept it secret from Gandalf for some time.

On their escape out, the Company was saved by the Eagles of the Misty Mountains; Gandalf once had healed the Lord of the Eagles from an arrow-wound, and thenceforth they became friends. The Eagles picked them up from the Great Shelf, and the next day they dropped them off on the Carrock.[15]

Pressing business
Gandalf, Giancola

Gandalf, by Donato Giancola

Gandalf then sought the hospitality of Beorn, persuading him to welcome and host the whole Company in his hall. But then he left the quest prior to its completion; after leading the Company to the outskirts of the Forest Gate, he gave them some final advice before they entered Mirkwood, and went to attend other obligations.[16][17] The White Council had met under the gravest of circumstances: Sauron's power was returning, even without his Ring. Gandalf at last convinced the Council to attack Dol Guldur, to which even Saruman agreed (as by now he feared Sauron as a rival, and wished to delay his search for the Ring). Gandalf joined his peers in assailing Dol Guldur, ridding Mirkwood of the Necromancer's presence, who fled to Mordor to his long-prepared stronghold of Barad-dûr.[18] When he was about to finish his task, news about what happened to Thorin's Company in Mirkwood reached him, and realized that the instructions he gave did not help them; they had lost their way, and then vanished due to the encounter with the Wood-elves, who had captured them. He was anxious to get back to them as soon as possible.[19]

The Battle of Five Armies

Meanwhile Thorin's quest was successful: Erebor was retaken and Smaug was killed,[20] but when Gandalf finally arrived to the area, he found the Dwarves of Erebor and the Iron Hills preparing for an attack by the Lake-men and the Elves of Mirkwood. He was with Bard and Thranduil and thus revealed his presence, trying to reason with Thorin. When the attack was beginning, Gandalf halted them, to warn that the Orcs and Wargs were coming to claim the treasure. He invited Dáin Ironfoot for council, and soon Dwarves, Elves and Men formed an alliance, and defeated the Orcs of the Misty Mountains in the Battle of Five Armies.[21]

King Thorin was mortally wounded and, after his funeral and the reestablishment of Erebor under Dáin, Bilbo and Gandalf followed their way back; they celebrated Yule at Beorn's, and then returned to Rivendell, where he discussed with Elrond the events of Dol Guldur and the Lonely Mountain. Gandalf had accomplished his immediate goal, which was to destroy Smaug, since he could have been used to disastrous effect by Sauron. A large number of Orcs and Wargs also were killed in the North, removing threats to Rivendell and Lothlórien.[8] The two agreed that it would be better if the Necromancer were banished from the world altogether.[22]

As Gandalf and Bilbo passed by the site of their former encounter with the stone-trolls, they made sure to recover the gold of the troll-hoard they had buried before the Wizard left to perform other duties and Bilbo returned to the Shire.[22] Gandalf, for his part, found himself amazed by the Hobbit; until then, the Wise had paid no attention to Hobbits and knew little of them. For the rest of his sojourn in Middle-earth, Gandalf took a special interest in Hobbits, and particularly in the Baggins family.

Return of the Shadow

Gandalf by Matthew Stewart

"A Light in the Dark", by Matthew Stewart

The White Council last reunion by Alan Lee

The White Council's last meeting, as illustrated by Alan Lee

Despite the Council's hopes, Sauron was not weakened by this attack. He had foreseen the move that drove him from Mirkwood, and his retreat was but a feint. Ten years after the attack, Sauron declared himself openly in Mordor in 2951 and rebuilt his fortress of Barad-dûr. The White Council met for one last time in 2953 to debate the fate of the Rings of Power. Saruman quieted his peers claiming to have the knowledge that the One Ring was lost in the Belegaer. After their meeting, Saruman, jealous and afraid of Gandalf, set spies to watch all his movements; this would affect the peaceful Hobbits, as Saruman thus discovered the existence and noted Gandalf's interest in the Shire, and started sending agents to Bree and the Southfarthing.[5]

In 2956, Gandalf met Aragorn, the hidden Heir of Isildur, and soon became friends with him. From that point on Aragorn and Gandalf often worked together towards a common end - the defeat of Sauron.

Return to the Shire

During this period Gandalf visited the Shire frequently, especially his friend Bilbo Baggins, and his younger nephew, Frodo. He noted Bilbo's unusual youthfulness, despite his advancing age; the suspicious "magic ring" that Bilbo had acquired during his adventure began to weigh on his mind. Gandalf recalled the deceit Bilbo used in originally claiming it for his own—Bilbo had later admitted to stealing it from Gollum. Gandalf could see that Bilbo was now very preoccupied with the Ring and had begun to suspect that the same was indeed a ring of power. Such un-hobbitlike behaviour aroused his suspicions.

Gandalf at the Shire, Sweet

Gandalf entering Hobbiton, by Darrell Sweet

In 3001, Bilbo planned what would become known as his Farewell Birthday Party, and at the culmination of the hobbit's speech, Bilbo put on the mysterious Ring and disappeared, as a joke on his neighbors. Later as he was bidding farewell to Gandalf, who had known about his plans to leave, Bilbo began to change his mind about leaving his Ring to Frodo, as he had earlier agreed. When Gandalf tried to persuade him to leave it, Bilbo became hostile and accused Gandalf of trying to steal the Ring for his own benefit, which he referred to as his "precious." Horrified by Bilbo's outburst, Gandalf stood to his full height and projected his power, frightening the hobbit. This brought Bilbo back to his senses; he apologized, admitting that the Ring had been troubling him lately, and begrudgingly left it behind. Bilbo and Gandalf bid each other goodbye before Bilbo left the Shire for his journey.[23] Before leaving the Shire, he spoke with Frodo, emphatically warning him not to use the Ring.[24]

Gandalf in the Library at Minas Tirith

Gandalf in the library at Minas Tirith, by Jay Johnstone

Searching for the Ring

Keen now to find out more about Gollum, he sought Aragorn's help to capture him. Studying the records in Minas Tirith, he found the Scroll of Isildur and pieced together the missing history of the One Ring. In TA 3017 on his way back to the Shire he got word from the Galadhrim that Aragorn had finally captured Gollum and he went to Mirkwood to meet him. For days he interrogated him in order to verify what he already suspected. A great fear came over him when he learned that Gollum had been to the Tower of Barad-dûr. Sauron had tortured Gollum and learned not only of the "magic ring", but also the names "Shire" and "Baggins". Gandalf left Mirkwood soon after, and left Gollum with the Wood-elves of Northern Mirkwood.[5] He now returned in haste to the Shire, certain that Frodo's ring was not simply a ring of power: it was the One Ruling Ring of Sauron.

War of the Ring

Main article: War of the Ring

Upon returning to the Shire, Gandalf immediately went to Frodo and confirmed his suspicions by throwing the Ring into Frodo's hearth fire, which revealed, in Black Speech, the inscription upon the Ring. Gandalf then told a dumbfounded Frodo about the One Ring and its history, and how Sauron would seek to regain it. Instructing Frodo to go to Rivendell with the Ring, Gandalf told him to make arrangements to leave the Shire quietly.

Gandalf and Frodo in Bag End, Giancola

Gandalf telling Frodo of the Ring, by Donato Giancola

While in the Shire, he had a sense of foreboding; in the aftermath of Sauron's assault on Osgiliath, Gandalf heard disturbing news about war in Gondor and a Black Shadow. He started wandering around Eriador, hearing news from the refugees who had a fear they could not speak about, until he met Radagast the Brown who brought a message from Saruman that he must seek him at once; and a warning that the Ringwraiths were looking for the Shire.[25] He went to The Prancing Pony at Bree. Believing that he would not be able to return to Frodo in time, he wrote a letter, urging him to move as soon as possible for Rivendell, and seek a "Strider" whose real name was Aragorn, along with a riddle to identify him; Gandalf would then try to catch up with them when available. He also instructed Barliman Butterbur to send the letter to Hobbiton and to expect a Mr. Baggins that would come under the name of "Mr. Underhill". He left the inn, but Barliman would forget to send the letter.[26]

Saruman's betrayal

I keep a clearer memory of your arguments, and deeds, than you suppose. When last I visited you, you were the jailor of Mordor, and there I was to be sent.
—Gandalf to Saruman, The Lord of the Rings, Vol. II: The Two Towers, Book Three, Ch. X: "The Voice of Saruman"

GandalfRescued Hickman

Gwaihir bearing Gandalf away from Orthanc, by Stephen Hickman

Soon thereafter Gandalf arrived at Isengard to consult with Saruman. At their meeting, Saruman finally revealed himself as "an ally, or servant of Sauron" and offered his "old friend and helper" two choices: to rule Middle-earth together with the Dark Lord or wield the Ring's power for themselves. Gandalf refused "to submit to Sauron, or to [Saruman]", and was imprisoned on the pinnacle of Orthanc. Gandalf was aware that Saruman would try to coerce the Ring's whereabouts out of him and then hand him over to Sauron in Mordor. But the Grey Pilgrim was saved from such a fate: Gwaihir the Windlord, soon arrived and helped Gandalf escape. Gwaihir's real purpose for visiting Orthanc was to report a sighting of the Nazgûl, as Radagast had appealed to him to do so earlier on. Gandalf knew he must return quickly to the Shire, as Frodo (and the Ring) were in grave danger from both Sauron's chief agents: the Nazgûl and now Saruman, who actually wanted the Ring for himself.

Journey to Rivendell

Gandalf hurriedly went to Rohan, desiring to find a strong steed; there he obtained Shadowfax from King Théoden, who later resented the gift. This mighty horse and Gandalf forged a special bond, and Gandalf made quick use of Shadowfax's incredible strength and endurance.

Gandalf sped to the Shire. Fortunately, Frodo had already left the Shire without waiting for Gandalf, and was seeking the refuge of Rivendell. Upon arrival, Gandalf learned that the Nazgûl, arrayed as Black Riders, had been searching the area. Dismayed, he set out for Bree; Barliman apologised to Gandalf for forgetting to send the letter, worried that the hobbits had left with Strider, the suspicious Ranger. But for Gandalf, this was a hope which far exceeded his expectations. After congratulating a puzzled Barliman, and blessing his beer, Gandalf then made for Weathertop, a high point in the region, to observe the surrounding area.

Ted Nasmith - Fire on Weathertop

Gandalf fighting the Nazgûl, as illustrated by Ted Nasmith

There he was assaulted at night by the Nazgûl, but drove them off after a great battle of light and flame. These phenomena were seen by Aragorn and the hobbits from afar, without knowing it was Gandalf. Before leaving, he marked some stones with the cirth G for them to find, then fled east, drawing four of the Ringwraiths after him.

Several days later, Frodo, Aragorn, and company stayed at Weathertop and were confronted by the remaining five Nazgûl. Despite their escape, Frodo was stabbed in the process by the Lord of the Nazgûl with a Morgul-knife.[27] Gandalf was able to evade the four Nazgûl and successfully reach Rivendell and was welcomed by Glorfindel. However, several days later, an injured Frodo arrived at the Ford of Bruinen, though the Nazgûl pursued him all the way there. Gandalf, along with Elrond, saved Frodo from the Nazgûl by enchanting the water and sweeping them away.[28]

Forming of the Fellowship

Elrond called a council after Frodo was healed to consider the momentous decision regarding the Ring. There Gandalf explained to the others how he had been imprisoned in Isengard and how Saruman was building his own army of Orcs to eventually betray Sauron, his new master.[25] By chance, representatives of most of the free peoples happened to be in Rivendell already for various reasons. Elrond and Gandalf advised that the Ring should be destroyed in the fires of Mount Doom, where it was made. Others dissented or objected, but eventually submitted to Gandalf's plan. Ultimately, Elrond appointed the Fellowship of the Ring as nine walkers, numerically set against Sauron's nine Nazgûl. The relatively small number reflected the realisation by Elrond and the other council members that the Quest of Mount Doom would not rely upon strength of arms, but on stealth and good fortune. Gandalf was chosen to lead the company, which included Aragorn, Boromir of Gondor, Legolas the Elf, Gimli the Dwarf, and the hobbits Frodo, Samwise Gamgee, Peregrin Took, and Meriadoc Brandybuck.

Gandalf leading the Fellowship

Gandalf leading the Fellowship through Eregion

Several obstacles stood in the company's way. Gandalf was determined not to lead the company near Isengard, so the vast Misty Mountains had to be crossed. Gandalf decided to take a southern route to the Redhorn Pass and cross the mountains that way, traversing the mountain range and avoiding Isengard. When this attempt failed due to a terrible storm, he then decided to take the Fellowship through the ruins of Moria, where the remains of the great Dwarf city of Khazad-dûm was now a labyrinth of abandoned tunnels under the mountains. Others in the company were loathe enter the maze, as it was now the lair of Orcs and something known only as "Durin's Bane".

Gandalf the grey ii by giovabellofatto

Gandalf the Grey, by Giovani Bellofatto

Fall in Moria

At the Doors of Durin on the west side of the mountains, Gandalf, after some delay, spoke the password and led the company into the dark. Having been in Moria on an earlier perilous errand, he was somewhat familiar with the underground passages. Eventually the party came to the Chamber of Mazarbul, where Gandalf read the Book of Records, which revealed the fate of Balin, the leader of an ill-fated attempt to re-colonise Moria. Soon after, the party was attacked by Orcs, and forced to flee the chamber. By then Gandalf was well aware of their location, and he led the party quickly towards the eastern exit.

You cannot pass," he said. The Orcs stood still, and a dead silence fell. "I am a servant of the Secret Fire, wielder of the flame of Anor. You cannot pass. The dark fire will not avail you, flame of Udûn. Go back to the Shadow! You cannot pass.
The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book II, Ch. 5: "The Bridge of Khazad-dûm"

Gandalf confronts balrog

Gandalf and the Balrog

Unfortunately Durin's Bane caught up to the group at the Bridge of Khazad-dûm. Gandalf and Legolas immediately realised what it was: a Balrog of Morgoth, a servant of the first Dark Lord. In a spectacular display of bravery, Gandalf faced the demon and broke the bridge both stood upon, leaving the beast to fall into a seemingly bottomless chasm. But the Balrog's whip lashed out, and grasped Gandalf by the knees, causing him to fall into the pit. While falling, Gandalf shouted "Fly, you fools" and vanished into the abyss.[29]

Gandalf and Balrog, R V

Gandalf dueling on Zirakzigil, by Raoul Vitale

Yet Gandalf did not die; he and the Balrog fell for a long time, and the wizard was burned by the Balrog's fire. Then they plunged into a deep lake in the depths of the mountain, which Gandalf later said was cold as the tide of death and almost froze his heart. They fought in the water until finally the Balrog fled into dark tunnels, where the world was gnawed by nameless things, older even than Sauron. Gandalf pursued the creature until it led him to the spiralling Endless Stair, and they climbed it until they reached Durin's Tower in the living rock of Zirakzigil, the pinnacle of the Silvertine above the clouds. There they fought, until at last Gandalf threw down his enemy, and the Balrog broke the mountain-side as it fell. Then darkness took Gandalf, and he passed away. His body lay on the peak. The entire battle, from the confrontation on the Bridge of Khazad-dûm to the mutual demise of the Balrog and Gandalf, had taken ten days.

Resurrection

Then darkness took me, and I strayed out of thought and time, and I wandered far on roads that I will not tell... Naked I was sent back – for a brief time, until my task is done. And naked I lay upon the mountain-top. … There I lay staring upward, while the stars wheeled over, and each day was as long as a life-age of the earth.
The Lord of the Rings, Vol. II: The Two Towers, Book Three, Ch. V: "The White Rider"

Gandalf on Shad, Damiani

Gandalf riding Shadowfax, by Ralph Damiani

But Gandalf's spirit did not depart Middle-earth forever at this time. As the only one of the five Istari to stay true to his errand, Olórin/Gandalf was sent back to mortal lands by Eru, and he became Gandalf once again. Yet, as he was now the sole emissary of the Valar to Middle-earth, he was granted the power to "reveal" more of his inner Maiar strength. This naked power that lay within him was seldom used during the remainder of his time in Middle-earth, as his mission was essentially the same: to support and succor those who opposed Sauron. Nevertheless, when Gandalf's wrath was kindled his "unveiled" strength was such that few of Sauron's servants could withstand him.

Three days later he was found by the windlord Gwaihir, Lord of the Eagles, who had been sent by Galadriel to find him. Gandalf was carried to Caras Galadhon in Lothlórien, where he was healed, given a new staff, and clothed in white, and thus became Gandalf the White. He soon learned that Frodo and Sam had left the Fellowship and were attempting the quest of Mount Doom without the others, and was greatly gladdened to hear that Sam had accompanied Frodo.

War in Rohan
Gandalf Rohan

Gandalf confronting Théoden, controlled by Saruman

As Frodo was beyond his assistance now, Gandalf promptly went south to Fangorn Forest, where he met the Three Hunters, Aragorn, Legolas, and Gimli, and gave them messages from Galadriel. Then he called forth Shadowfax, and rode with them to Edoras. There he found that Saruman's spy Gríma Wormtongue had deceived King Théoden into hopeless impotence. Gandalf quickly deposed Wormtongue and encouraged Théoden to ride west to war against Saruman. Gandalf by now was keenly aware that the great war to end the age was beginning; if Isengard conquered Rohan then Gondor would be crushed between the Enemy's pincers.[30][31]

Keep well the Lord of the Mark, till I return. Await me at Helm's Gate. Farewell!
—Gandalf to Aragorn and Éomer and the men of the king's household

Gandalf the White returns

Gandalf the White returns, at Helm's Deep

At Gandalf's encouragement, King Théoden went west to the Hornburg where he was quickly besieged; Gandalf then searched for Erkenbrand and the scattered forces of the Westfold, which he later found and led to the Deep, thus breaking the siege. Meanwhile, the Ents (along with, and persuaded by, the Hobbits Merry and Pippin) moved against Saruman and sent Huorns against the Orcs, resulting in the utter ruin of the outer walls of Isengard and the complete annihilation of Saruman's Orcs.

Then I gave [Saruman] a last choice and a fair one: to renounce both Mordor and his private schemes, and make amends by helping us in our need.
—Gandalf to Merry, The Lord of the Rings, The Two Towers, Book Three, Chapter X: "The Voice of Saruman"

After the battle, Gandalf went to Orthanc with Théoden, Aragorn, and a small group to confront Saruman. There Saruman attempted to sway Gandalf to his side one more time, but Gandalf remained undaunted, recalling Saruman's actions as the "jailor of Mordor" during his last visit to Isengard. Reminding Saruman that he had betrayed both "[his] neighbors" and "[his] new master", Gandalf offered him a chance of redemption, if Saruman came down and surrendered his staff and the keys of Orthanc as a pledge. The Wizard, however, squandered this chance with contempt. Gandalf then broke Saruman's staff and expelled him from both the Istari's ranks and the White Council. As Saruman crawled back into Orthanc, Gríma, unsure whether he hated Saruman or Gandalf more, threw down the tower's palantír and hit neither; the Seeing Stone was picked up by Pippin and taken by Gandalf. Gandalf imposed a strict watch on Isengard by the Ents and then advised Théoden to ride to Gondor's defense as soon as possible. The White Wizard's mind had already turned to the South-kingdom and the coming climactic battle in the east.[32]

Siege of Gondor
Gandalf save the Gondor Army

Gandalf saves the Osgiliath force

As a 'reward' for Pippin, who had foolishly gazed into a palantír, Gandalf took the Hobbit with him to Minas Tirith, the last bastion of the west. Soon after arriving, Gandalf confronted Denethor II, the Ruling Steward, and learned that he was near despair over the death of his eldest son, Boromir. Pippin entered the Steward's service in payment of the debt that he and Merry owed, the death of Boromir. Ostensibly they were allies, but the Steward treated Gandalf with scorn and suspicion. When Faramir, the Steward's younger son, returned from Osgiliath and was attacked by Nazgûl, Gandalf upon Shadowfax drove them away by revealing the power within him; later Faramir told him that Frodo and Sam were still alive and headed towards Mordor.

Minas Tirith was soon besieged by a vast force from Mordor, led by the Witch-king of Angmar. Faramir having received a wound from a poisoned dart in the retreat from Osgiliath, lay near death inside the Tower. Still, Gandalf encouraged the men of Minas Tirith to have hope, and dispelled the fear of the Ringwraiths by his very presence. But Sauron's catapults hurled flaming bolts upon the city; soon the first circle of the city burned unchecked. Denethor now lost all heart as the city burned and his only remaining son hovered near death; he abandoned his leadership of the city. Gandalf then took it upon himself to direct the defense in cooperation with Prince Imrahil of Dol Amroth. When the gigantic ram Grond destroyed Minas Tirith's Great Gate, Gandalf placed himself alone at the ruined gateway. The Witch-king then appeared in the midst of the blasted gate upon a black horse and threatened Gandalf with death; but Gandalf did not move — seated upon Shadowfax he defied the mightiest of Sauron's minions. However, the stand-off ended inconclusively, as the morning arrived along with the host of the Rohirrim. Hearing the horns of the Riders of Rohan, the Witch-king departed.

But Gandalf did not pursue his foe, for Pippin brought him news that Denethor was about to commit suicide in the Houses of the Dead, burning himself and his son Faramir on a pyre like the heathen Kings of old. Gandalf rushed to stop this madness and was able to save Faramir, but not Denethor, whose despair and grief had overcome his mind. Gandalf also learned how it was that Denethor's will had been broken: Denethor clutched a palantír in his hands as he burned. Clearly Denethor had been using the stone's special properties for some time — extending his vision far beyond those of men's eyes, but also wrestling in thought with Sauron. And even though Sauron could not completely overwhelm Denethor's mind, his courage was daunted by knowledge of the vast might of Mordor. Thus the shadow entered into the capital of Gondor.

Nevertheless, and against all hope, the siege was broken. Éowyn of Rohan and the hobbit Merry defeated the Witch-king, whose last wail was heard by many as he was reduced to impotence. Soon after, Aragorn arrived with a large valour of Men from the southern fiefs upon a captured Corsair fleet from Umbar. The forces of the men of the west then utterly defeated Sauron's attack against Minas Tirith, relieving the city and killing virtually all of the invaders. Gandalf's carefully laid plans and words of wisdom, along with acts of heroism not seen since the elder days, had defeated Sauron's first move.

Fall of Sauron

In Minas Tirith, Gandalf was selected by Aragorn, Imrahil, and Éomer (the Captains of the West) to be their leader in the coming final battles. This would be the culmination of Gandalf's efforts in Middle-earth. Fully aware that the west would stand or fall on the outcome of Frodo's mission, he advised the lords to launch an attack against the Morannon, thereby drawing Sauron's eye away from Frodo's likely location. This plan surely would result in a catastrophic loss for the outnumbered army, but it gave Frodo a chance to achieve the quest of Mount Doom.

Gandalf; The White

Gandalf in the final battle at the Black Gate of Mordor

Led by Gandalf and Aragorn, the Army of the West crossed the Anduin and marched north, pausing occasionally to announce their coming and to dispatch small numbers of men to lesser tasks. Upon arriving at the Black Gate, the forces halted and prepared for battle. As they ordered their companies, the foul Mouth of Sauron rode forth to parley with them; he revealed Frodo's Mithril Coat and Sam's Barrow-blade and implied that their owner was captured and tortured. The emissary of Sauron then proposed that the forces of the west surrender; Gandalf however was undaunted, and, seizing his friend's belongings, rejected Sauron's offer. In shock, the Mouth of Sauron turned back towards the Black Gate, which slowly opened to reveal a vast army of Orcs and Trolls advancing on the lords of the west. Sauron's trap was sprung.

Yet Sauron himself became the victim of Gandalf's trap. Unbeknownst to all, Frodo and Sam had succeeded in scaling Mount Doom and even as the Battle of the Black Gate began Frodo stood at the Cracks of Doom. But the power and lure of the Ring finally overcame his will and he placed the Ring upon his finger, claiming it as his own. Immediately the Nazgûl were summoned by their lord, as he in terror realized his blunder: his enemies intended to destroy his Ring.

Gwaihir

Gandalf with Gwaihir rescues Frodo and Sam

But Gandalf's foresight proved accurate again as the creature Gollum, who had been doggedly following the Ring-bearer, seized the Ring from Frodo, and, while celebrating his reunion with "his precious," unwittingly fell into the fires of Orodruin. The Ring was unmade as the fiery mountain erupted. The tower of Barad-dûr, the Black Gate and the Towers of the Teeth began to collapse, their foundations crumbling, the Ring-wraiths burned out like shooting stars, and Sauron was reduced to a mere shadow of malice, never to torment the world again. With Sauron gone, his forces scattered like frightened insects; the Men of the West now set upon them with fury. Gandalf announced the success of the Ring-bearer and the end of Sauron; the quest had been fulfilled. Seeing that victory was achieved, Gandalf then mounted on Gwaihir the Eagle for a third time, and set out to see if Frodo and Samwise had survived the tumults of Mount Doom. To his great relief, the two were found on the slopes of Orodruin, clinging to life amid the volcanic eruptions. The great quest was over.

Final deeds

In Minas Tirith, Gandalf and the remaining members of the Fellowship reunited. At the coronation of King Elessar, Gandalf (at Aragorn's request) set the crown upon the King's head, and declared "Now come the days of the King, and may they be blessed while the thrones of the Valar endure!". Thus Gandalf ushered in the new age of Men. Not long after Gandalf led Aragorn to a high hallow on the upper slopes of Mindolluin and there they found a sapling of the White Tree of Gondor, a sign of the renewal that was to come.

After the coronation and wedding of Aragorn to Arwen, Gandalf left with the rest of the remaining Fellowship on the journey home. For Gandalf, it was his last long journey in Middle-earth. His errand had been fulfilled; Sauron had been defeated. He said farewell to his friends one by one until at last only the four Hobbits remained at his side. At the borders of the Shire he, too, turned away. He left the Hobbits to settle with the Shire, for the shattered pieces of evil still remaining in the world were no longer his concern, and went to talk to "moss gatherer" Tom Bombadil.

Into the west

Departing from Middle-earth

What Gandalf did during the next two years is unknown; it is possible that his "long talk" with Bombadil was just that. At any rate, on September 29 3021, he met Frodo at the Grey Havens ready to take a White Ship over the sea to Aman. He wore Narya openly on his finger, and Shadowfax was beside him (perhaps even to take ship with him). His mission was over, and his homecoming after more than 2000 years was nigh. He bade farewell to Samwise, Merry, and Pippin (the latter two of whom he had forewarned of the passage), then boarded the ship beside Frodo, Bilbo, Elrond, and was never seen again in Middle-earth.[33]

The ship passed west upon the sea, and then took the hidden straight path to Valinor: Gandalf became Olórin once more. There, presumably, he dwells still in the gardens of Irmo. Olórin, the wisest of the Maiar and the sole Istar to remain true to his mission, had successfully kindled the hearts of the free people in Middle-earth to overcome the evil of their time. In a large way, it was his victory.

Etymology

The name Gandalf means "Elf of the wand" or "Wand-elf", from the Northern language of Dale.

Within Tolkien's legendarium, "Gandalf" is a mysterious name of the meaning "Wand-Elf" (alternatively cane/staff) in old northern Mannish. Most denizens of Middle-earth incorrectly assumed Gandalf was a Man (human), although he was really a Maia spirit (equivalent to an angel).

The name Gandalf is originally from the "Dvergatal", a list of Dwarf-names found in the Völuspá poem of Norse Mythology, from which the names of Thorin and his fellow Dwarves were also drawn.[34]

Other names

  • Olórin, his name in Valinor and in very ancient times. It comes from the Quenya olor or olos ("dream").[35] The name could also be spelled as Olorion.[36]
  • Mithrandir, his Sindarin name, used in Gondor and by the Elves. It means "Grey Pilgrim", from the Sindarin mith ("grey") and ran ("wander") or rhandir ("pilgrim").[35][37]
  • Tharkûn, given by the Dwarves, which means "Staff man".[36]
  • Incánus, a name of unclear language and meaning. He must have acquired the name from one of his many travels in the south, near Harad.[36] Tolkien several times changed his mind about it, varying between the Latin word incanus (meaning Grey and a possible Westron invention meaning "Greymantle"), a word Ind-cano (meaning Cruel Ruler), or even a form of Southron meaning "Spy of the North".
  • Old Greybeard, by the Mouth of Sauron when they meet at the Morannon.
  • The White Rider (when mounted on the great horse Shadowfax)
  • Stormcrow (a reference to his arrival being associated with times of trouble), often used by his detractors to mean he is a troublesome meddler in the affairs of others.
  • Láthspell, by Gríma Wormtongue[31]
  • Gandalf Greyhame
  • The Grey Pilgrim, a reference to his solemn duties and many difficult travels.
  • Gandalf the Grey, and later Gandalf the White after he was reborn as the successor to Saruman.
  • Gandalf the Wandering Wizard

Two names that were later discarded were Shorab (or Shorob) that was a name of unclear language and meaning used in the East, while in the south he was known as Forlond (or Forlong).[36]

Character development

Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgment. For even the very wise cannot see all ends.
The Lord of the Rings, The Fellowship of the Ring, "The Shadow of the Past"

Mythical roots

Gandalf smoking Roger Garland

Gandalf smoking, by Roger Garland

The Old Norse name "Gandalfr" appears in the list of Dwarves in the Völuspá of the Elder Edda; the name means "cane-elf," or "wand-elf." J.R.R. Tolkien took the name along with the Dwarves' names when he wrote The Hobbit in the 1930s. He came to regret the creation of this "rabble of eddaic-named Dwarves, [...] invented in an idle hour" (The Return of the Shadow, pg. 452), since it forced him to come up with an explanation of why Old Norse names should be used in Third Age of Middle-earth. He solved the dilemma in 1942 by the explanation that Old Norse was a translation of the Northern language of Dale. The figure of Gandalf has other influences from Germanic mythology, particularly Odin in his incarnation as "the Wanderer", an old man with one eye, a long white beard, a wide brimmed hat, and a staff. Tolkien states that he thinks of Gandalf as an "Odinic wanderer" in a letter of 1946.[38]

Gandalf is also similar to Väinämöinen, a Bard in Finnish mythology.

Gandalf's equivalence to Merlin the Magician, of English Mythology, is discussed in episode two of the 2014 documentary Looking for the Hobbit,featuring French Arthurian expert Nicholas Mezzalira and Medieval specialist Leo Carruthers.

Der Berggeist

Tolkien had a postcard labelled Der Berggeist ("the mountain spirit"), and on the paper cover in which he kept it, he wrote "origin of Gandalf" at some point. The postcard reproduces a painting of a bearded figure, sitting on a rock under a pine tree in a mountainous setting. He wears a wide-brimmed round hat, and a long cloak and a white fawn is nuzzling his upturned hands.

Humphrey Carpenter in his Biography said that Tolkien had bought the postcard during his 1911 holiday in Switzerland. However, Manfred Zimmerman (1983) discovered that the painting was by German artist Josef Madlener and dates to the late 1920s. Carpenter concluded that Tolkien was probably mistaken about the origin of the postcard. Tolkien must have acquired the card at some time in the early 1930s, at a time when The Hobbit had already begun to take shape.[39]

The original painting was auctioned at Sotheby's in London on July 12, 2005 for 84,000. The previous owner had been given the painting by Madlener in the 1940s and recalled that he had stated the mountains in the painting's background were the Dolomites.

Personality

Gandalf is often described in The Lord of the Rings as quick to anger, and equally quick to laugh.[40] His deep wisdom and compassion clearly derived from the patience he learned in Valinor, just as his care for all creatures of good will must have come from his strong sense of compassion for the weak. Both his patience and sense of kindness were revealed again and again, extending even to the servants of his enemies.

Keen observers of Gandalf often detected a veiled power, usually revealed in his eyes, which appeared deep and wise. He was alternately affectionate and brusque; he often surprised others with his bluntness when time was of the essence. Gandalf consistently upbraided foolish behaviour, but also richly rewarded those who acted with good intentions.

Hobbits appealed to him more than to the other Wizards, and he went often to the Shire for respite from errands. His attachment was likely because the Shire was of more bliss and peaceful than other inhabited realms of Middle-earth.

Appearance

Gandalf the Grey profile

Gandalf's appearance in The Hobbit film trilogy

Gandalf is described as an old man with a pointed blue hat, a long grey cloak, and a silver scarf. He had a long white beard and bushy eyebrows that stuck out beyond the brim of the hat. As one of the Istari, his body of flesh was old in its appearance from the beginning, and though immortal and effectively ageless, Gandalf would often be noted to seemingly age further as time passed.

After he is resurrected, the change of his signature colour from grey to white is significant, for he was sent back to replace the corrupted head of the Order of Wizards and leader of the White Council Saruman as the Chief of the Order of Wizards. In the book, he says that he has himself become what Saruman should have been.

Círdan the Shipwright seemed to have foreseen this, for he entrusted the care of Narya, the Ring of Fire (one of the Three Rings of the Elves) to Gandalf rather than Saruman.

Powers & abilities

Gandalf was one of the wisest and most knowledgeable beings in Middle-earth, believed by Galadriel to be more worthy than Saruman in leading the White Council, though he was less mighty in magic, until his resurrection. He had extensive knowledge of many languages and writing systems used in Middle-earth, as well as in the history and customs of several of its peoples. He considered himself the greatest scholar of Hobbit traditions. His long journeys allowed him to meet many influential and powerful individuals and form lasting bonds with them. The Hobbits knew him as a masterful crafter of firecrackers.

Outside of the Shire, however, Gandalf the Grey was revered as one of the most powerful and wisest beings to tread Middle-earth, although he was wary of confronting Saruman and Sauron directly as Gandalf the Grey, and admitted the latter was still more powerful after his rebirth. He was considered the most powerful member of the Fellowship of the Ring, as well as, according to Aragorn, its leader, not in small part thanks to his encyclopedic knowledge. His great intelligence allowed him to accurately guess the thoughts of others and made him perhaps the preeminent architect of Sauron's defeat. Moreover, Gandalf was skilled at telling men things that were true from a certain point of view, such as when he scammed Háma into allowing him to bring his staff before the king.

Armed with an Elven blade, Gandalf was as valiant a fighter as the other swordsmen in the Fellowship, in no way hindered by his elderly appearance when fighting or riding. Gandalf reaped Orcs and other servants of evil with his blade, and slew the Balrog in a duel, though he perished as well. He is rendered even more formidable by his magic. Gandalf killed a squad of Goblins with lightning during the quest to slay Smaug, then hurled lightning and fire at the Nazgûl when he was attacked on Weathertop—something noticed for miles around and that seared the battlefield. Gandalf described himself as "a servant of the Secret Fire, wielder of the flame of Anor". Coincidentally, many of his spells were based on light and fire. He was able to ignite some wet wood with a touch of his staff, which he considered distinctive enough that any onlooker would recognize his handiwork. Gandalf purged the room of the Great Goblin with blue glowing smoke which scattered piercing white sparks to kill the Orcs. He could cause the tip of his staff to glow with bright white light so as to see in the dark and increase the radiance at will, as demonstrated in Moria. Gandalf could conjure sparks, such as to light pinecones on fire, and could choose any color for his flames. When fighting a pack of wolves, he set fire to all treetops on a hill with a single blazing branch, and the air became so hot that an arrow burned mid-flight. At the cost of shattering his staff, he was able to conjure a sea of white flames that caused the bridge under the feet of Durin's Bane to crumble.

Gandalf the Grey has command over a great array of spells for all situations, such as magically healing wounds (though he stated Elrond was a better healer), being able to enhance Elrond's flood spell by giving the water the appearance of galloping knights, and seal doors shut or open them, although it should be noted that he was unable to open the Doors of Durin prior to remembering the password. During the Battle of Five Armies, Gandalf amplified his voice to be heard by the armies of Men, Elves, and Dwarves. Gandalf could control the color and shape of smoke, such as to make a cloud of smoke float around himself. Moreover, Gandalf could manipulate the taste of beer, and he stated that Durin's Bane nearly overpowered him with its counterspell, forcing him to rely on a word of Command that resulted in a blast which caused the ceiling of the room beyond the door to collapse. Gandalf also could make illusions such as when he covered Bilbo's use of the One Ring at his party. Gandalf once had a comprehensive knowledge of Orc, Elf, and Manish magic, at least for the defending and locking of places, and while he had forgotten many of these spells by the time of the Great War of the Ring, he still had a firm grasp of many.

Gandalf the White displayed these same powers, but more advanced and with a few more spells. When he first met Aragorn, Gimli, and Legolas in his new form, he shocked and quickly overpowered them with his agility and magic: he effortlessly disarmed the former two, one by causing his sword to burst into flames, the other by pulling the axe from his hands with a wave of his staff, and burnt the Elf's arrow into nothing when the latter loosed it. Shortly afterwards, he said that he had recently battled the Eye of Sauron to prevent him from locating Frodo, and although successful, the confrontation left him spent. Gandalf's mere presence was frightening to those who were about him if the White Wizard willed it and his voice could stun weaker beings or cause them to hesitate. Gandalf the White could force others to obey his orders, as he demonstrated against Gimli and Saruman. He also displayed the ability to communicate with horses and was able to reach Shadowfax with his mind. Gandalf's control over lighting and shadows increased after his return, as he was able to strike down Gríma Wormtongue without really harming the man, just after controlling the darkness in a whole room to remove the light as a show of power. He later displayed the ability to focus raw light (called the "white fire") into beams and blasts to drive off the Ringwraiths and these attacks were so powerful that only the Witch-king dared to duel Gandalf, using this spell caused Gandalf's eyes to glow. Gandalf also telekinetically disarmed Denethor and was able to increase his physical strength, without needing to speak spells. Finally, he also shattered Saruman’s staff, and thus stripped the rogue wizard of his divine/magical power, save the power of Saruman's voice.

For all his power as Gandalf the White, he admitted that Sauron was still stronger and was unsure if he could defeat the Witch-king, once the latter had been empowered for the assault on Gondor.

Gandalf also displayed immense physical durability and endurance. During his fight with Durin's Bane, Gandalf survived a long fall into an icy lake, as well as burns from the Balrog's flames. Afterwards, Gandalf still had the strength to chase the Balrog up the Endless Stair, and ultimately defeat him, though at the cost of his own life.

As his unrestricted form, Olórin, he likely had all his previous powers massively boosted, and the abilities to shapeshift and to travel at unfathomable speeds, among others. However, even this form seems to have restrictions, as the Ainur were said to have their power restricted upon descending to Earth.

Weapons

Gandalf primarily used his staff, but also carried a sword in combat. Sometimes during combat, Gandalf would be seen wielding both weapons against his enemies.

Staff

Main article: Wizard Staff

Gandalf utilized his staff for various spells and abilities. He used it not just as a weapon, but a walking stick. He initially had an old wooden staff which he lost in the Mines of Moria while fighting the Balrog. He used a new one upon becoming Gandalf the White.

Glamdring

Main article: Glamdring

This was an Elven sword Gandalf found in a Trolls' lair. From that point until the resolution of the War of the Ring, he used this as a weapon to complement his staff, wielding them with equal skill. In many cases, he fought with both weapons at once.

Gandalf-staff-small
Gandalf's second staff
Glamdring Sword of Gandalf
Glamdring
Gandalf and Glamdring
Gandalf finds Glamdring in the Trolls' cave


In adaptations

In Rankin/Bass films

Rankin-Bass's Gandalf

Gandalf the Grey (1977)

John Huston provided the voice of Gandalf in two animated television features by Rankin/Bass (The Hobbit and The Return of the King).

1716329-gandalflotr

Gandalf the Grey (1978)

In Ralph Bakshi's The Lord of the Rings

In the 1978 animated film of The Lord of the Rings by Ralph Bakshi, Gandalf was voiced by William Squire with John A. Neris doing the modeling. (It is not known whether Squire played him in the live-action recordings used for rotoscoping.)

In The Hobbit and The Lord of the Rings film trilogies

Sir Ian McKellen portrayed Gandalf in The Lord of the Rings film trilogy directed by Peter Jackson.

I gave you the chance of aiding me willingly, but you have elected the way of pain!
—Saruman to Gandalf

Sean Connery was originally considered for the role of Gandalf, but turned it down because he did not want to spend so long in New Zealand, where the film was shot; Tom Baker of Doctor Who fame, Patrick Stewart, Christopher Plummer, and David Bowie were also considered or approached.[41] McKellen's interpretation of the role was widely praised. He was nominated for an Academy Award for his portrayal of Gandalf in The Lord of the Rings: The Fellowship of the Ring, making him the only individual cast member to be nominated for his performance. Christopher Lee, a lifelong fan of Tolkien's works, had hoped to be cast as Gandalf, but due to his advancing age instead opted for the role of Saruman, as Gandalf would require horse riding and more swordsmanship.

Gandalf's staff in The Fellowship of the Ring film was sculpted by Brigitte Wuest, after a drawing by Alan Lee.[42]

Ian McKellen reprised his role of Gandalf the Grey for The Hobbit film trilogy, noting in early interviews that he preferred portraying Gandalf the Grey to Gandalf the White, as Gandalf the Grey required a more nuanced performance. He maintains, however, that he enjoyed playing both Gandalf's, but felt Gandalf the Grey was easier and calmer to portray.

Voice dubbing actors

Foreign Language Voice dubbing artist
Spanish (Latin America) José Lavat
Spanish (Spain) Pepe Mediavilla
Japanese Hiroshi Arikawa
Korean 최흘(Heul Choi)(The Fellowship of the Ring) † / 유강진(Gang-Jin Yu)(The Two Towers)/ 김태훈(Tea-Hun Kim)(The Return of the King)
Czech (Czech Republic) Petr Pelzer
Portuguese (Brazil) (Television/DVD) Hélio Vaccari / Luiz Carlos Persy (The Hobbit trilogy)
German Joachim Höppner † / Eckart Dux (The Hobbit trilogy)
Italian (Italy) Gianni Musy † / Gigi Proietti (The Hobbit trilogy)
Hungarian Ferenc Bács
French (France) Jean Piat
Polish Włodzimierz Bednarski (1978)

Wiktor Zborowski (The Hobbit trilogy)

Slovak Leopold Haverl (The Lord of the Rings)

Marián Slovák (The Hobbit trilogy)

Turkish İstemi Betil

In The Lord of the Rings: The Rings of Power


"When in doubt Elanor Brandyfoot, always follow your nose."
Gandalf, then only known as "The Stranger"

Gandalf is portrayed by English actor Daniel Weyman in the TV series The Lord of the Rings: The Rings of Power. In the show's storyline, he has initially forgotten his identity upon arrival in Middle-earth and is known as "The Stranger" until he rediscovers himself to be an Istar, and takes on his most widely-known name.

Biography

Stranger arrival - TRoP

The fiery crater made by the Stranger's arrival

The Stranger was witnessed in the sky by many during his arrival, but upon making a violent landing, was discovered by Elanor Brandyfoot and Poppy Proudfellow, two young Harfoots. Elanor fell into the fiery crater created by his landing, but was surprised to discover the flames surrounding the Stranger's unconscious form did not burn her. She and Poppy carried him in a wheelbarrow to a safer location, where they made a makeshift tent for him. Elanor returned the next day, only to find him already awake. Surprised, he shouted, summoning a powerful gust of wind, before the Harfoot calmed him and offered him a bowl of snails to eat. He soon showed Elanor a number of markings he had created both in the soil and on fallen trees, though their meaning was unclear.

Elanor and Poppy returned to meet with him again that night, and he demonstrated the ability to manipulate the fireflies contained in their lanterns, and guided some to form the likeness of a constellation, though its meaning also remained a mystery. The Harfoots returned to camp, and Elanor sneaked into Sadoc Burrows' tent, where she leafed through his ancient book and took a page of constellations, including that indicated by the Stranger. She left the page in a satchel while attending the annual migration festival, where the Stranger, having followed her, found it, and attempted to look for himself. Drawing too near to a fire, he set the paper on fire by mistake, and in trying to put it out, brought down a canopy and was discovered by the tribe. Elanor was disgraced for having brought him near, and as punishment her family made to come last in the migration.

Stranger opposes wolves - TRoP

The Stranger defends the Harfoots from strange wolves

With Elanor's father Largo unable to carry much weight due to his injured ankle, the Stranger came behind and volunteered to push the family's cart, allowing them to keep up with the others. About this time, he developed a basic grasp of language and was able to speak a few words. He continued to help them throughout their migration eastward, through the Emyn Muil and Grey Marshes, and eventually through the Braids and into the forest east, which the Harfoots found bleak and frightening. It was here that three strange wolves ambushed Elanor, Poppy, and Malva; the Stranger defended the Harfoots by throwing one wolf back, then using a powerful blast to drive all three away. The effort badly bruised his arm, however, and he found an ancient well nearby, and froze its water into ice, speaking Quenya to heal his injury. Elanor mistook his endeavor and attempted to stop him, but was badly shaken when the Stranger's magic threw her backwards.

After beginning a ritual to heal a forest that nearly crushed a Harfoot under a falling branch, he was exiled. The Stranger’s ritual caused all the fruits and food to bloom, and there was plenty on the morrow.

The Stranger renewed - TRoP

The Stranger saves the four Harfoots, having regained much of his awareness

The triad of Rhûnic searchers, the Dweller, the Ascetic, and the Nomad tracked the Stranger from the fiery crater he left behind, attacking the Harfoots along the way when they determined they were lying about the Stranger's direction of travel. Eventually they caught up to the Stranger, hailing him as Sauron. Believing he had lost his memory of who he is, they subdued him in order to remind him. While incapacitated, the Harfoots led by Nori intervened, attacking the trio by throwing rocks. The trio then retaliated with knives and magic, leading to Sadoc's death when the Ascetic threw a knife and hit him in the stomach. The Stranger then awoke, seeing his friends under attack by the trio, and with the encouragement of Nori who hands him the Dweller's staff, he summons his abilities to vanquish the three as they realized that he is not Sauron, but "the other", one of the Istari. With the Harfoots out of danger, he departs with Nori by his side still having not recalled his name, though now capable of normal speech. He gives the choice of where they will go next to Nori, though she doesn't know where to go, and he counsels her to follow her nose when in doubt.

During the Dark Wizard's attack on the dwellings of the Stoors, the Stranger finds his staff and saves the Halflings from death. In gratitude, the Stoors call him "Grand-Elf", which the Stranger hears as "Grandelf". After Nori parts ways with him so they both can fulfill their destinies, the Stranger goes back to Tom Bombadil and tells him that the name he wants to be known as is Gandalf.

Powers

As shown in the series, Gandalf possessed magical powers and abilities. He could manipulate fire to render it harmless to himself and others, as it did not burn, and was cold to the touch - what he referred to as "mana úrë". Furthermore, he could also make loud bellows, creating strong winds that could shake trees. He may have been able to snap limbs and wither ropes by accident. He could manipulate fireflies to form a constellation of stars, though this killed them, much to his sorrow. He could preform a ritual that would within 24 hours cause a major bounty of fruit, though this was scary and could cause part of a tree to fall. His manipulation of fire and control over trees, on the other hand, did not necessarily cause harm, though they could be quite scary. He unleashed a telekinetic repulse focused on three wolves to save a group of Harfoots. Using this power badly bruised his hand, until he immersed it in water. Thereupon, ice flowed up his arm, healing him but also hurting Nori when she touched the frost. He also possessed superhuman durability, to be able to survive the impact of a meteor and contend with a wolf in melee.

Appearances

Season 1 appearances
Season 2 appearances
Rankin-Bass's Gandalf (White)

Gandalf the White (1980)

In radio

  • Norman Shelley voiced the character in the 1955 BBC Radio adaptation of The Lord of the Rings.
  • Heron Carvic voiced the character in the 1968 BBC Radio radio adaptation of The Hobbit.
  • Bernard Mayes voiced the character in the 1979 The Mind's Eye radio adaptations of The Hobbit and The Lord of the Rings.
  • Bernhard Minetti voiced the character in the 1980 German radio serial adaptation of The Hobbit.[43]
  • Sir Michael Hordern played him in the (1981) BBC Radio radio serial of the The Lord of the Rings.
  • Karol Machata voiced the character in the 1989 Slovak two-episode radio miniseries adaptation of The Hobbit.[44]
  • Manfred Steffen voiced the character in the 1991-1992 German radio serial adaptation of The Lord of the Rings.[45]
  • Martin Huba voiced the character in the 2001-2003 three-season Slovak radio serial adaptation of The Lord of the Rings.[46]
BilboWriting "It's not ready yet." "Ready for what?" "Reading."

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In video games

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Gandalf Grey

Gandalf in The Hobbit game

  • The Hobbit 2003 video game
    Gandalf appears in The Hobbit video game (2003) by Sierra Entertainment, released on Windows, PS2, Xbox, Gamecube, and Gameboy Advance.
    He organizes the Quest of Erebor with Thorin. He is not a playable character, but gives Bilbo different jobs and helps him against the powerful and unexpected goblins at the end of the level Over Hill and Under Hill. He appears in a few levels and guides Bilbo.
    In J.R.R. Tolkien's The Lord of the Rings, Volume 1, (1994), Gandalf is an A. I. character that the player controls in the game. However in the Balrog boss fight, he sacrifices himself and the player has to defeat the Balrog themselves.
  • The Fellowship of the Ring
    Gandalf appears in the game The Lord of the Rings: The Fellowship of the Ring (2002) video game first introducing himself to Frodo Baggins and later on as a playable up until the fight against the Balrog which he leaves the party.
  • Two Towers, Return of the King, and Third Age
    Console Versions: PS2, Xbox and Gamecube
    Gandalf appeared in the action adventure video games The Lord of the Rings: The Two Towers (2002) and The Lord of the Rings: The Return of the King (2003), both games follow Peter Jackson's The Lord of the Rings film trilogy and the games were made by New Line Cinema (owned by Warner Bros.) published by Electronic Arts and licensed by various companies such as Nintendo, Microsoft and Sony. Sir Ian McKellen who played Gandalf reprises his role of Gandalf and is narrator for both games.
    Gandalf is only playable in the The Two Towers Gameboy Advance game. While he is indeed in The Two Towers console video game, he is computer controlled and therefore is a non-playable character in the PS2, Xbox or Gamecube console versions of The Two Towers game. However, he is playable in The Return of the King video game for (PC, PS2, Xbox, Gamecube and Gameboy Advance.) He also appears in The Lord of the Rings: The Third Age (2004) video game based on The Lord of the Rings Movie Trilogy for (PS2, Xbox, Gamecube and Gameboy Advance) which is a turn-based game. In the console version he is an important ally in Berethor's quest; he is used twice when fighting specific enemies the game. For example in Eastern Moria as Gandalf the Grey, where the party will help him vanquish Durin's Bane (The Balrog of Moria) before the party exits the Dwarf city. He also makes a one time appearance in a scene in the Plains of Rohan warning you of Orcs that the party encounters along the path they're taking. You fight with him again in the Minas Tirith level, as Gandalf the White where the party aids him in fighting the Witch-king of Angmar.
    The Gameboy Advance or handheld version of The Lord of the Rings: The Third Age follows a different style of gameplay while still being a turn-based game like the console versions. However major differences do occur between the console and handheld versions. The difference between the console and handheld versions is that in the console version you follow a character and form a fellowship along the way, and go through the same missions as the Fellowship of the Ring with variations of missions and alter in the story. The handheld version of The Third Age game takes a somewhat different approach while still retaining some similar features on the console version, but not entirely similar to the console version of the game.
  • The Lord of the Rings: The Third Age
    According to The Lord of the Rings: The Third Age (Game Boy Advance) Gameboy Advance Manual it says the following:
    "The game is organized into three episodes that corresponds to events from each of the three The Lord of the Rings movies. Each episode contains up to eight missions. By claiming victory in battle you unlock further missions in the storyline. After selecting NEW GAME from the Main Menu, the Commander screen appears. Choose between playing the forces of good and evil by selecting one of six commanders: Aragorn, Gandalf the White or Elrond on the side of the good, and Saruman the White, The Witch-king of Angmar or The Mouth of Sauron on the side of evil (page 7)."
    Each of the Main Hero's or villains have special abilities that a player uses to there advantage in the game.
    Gandalf has the following abilities each ability increases per level and are earned with EXP earned in battle:
    • Evasion - allows Hero +1 move through enemy units with no penalty
    • Stealth - Takes 33% less damage from missile attacks
    • Inspire - adds +1 command point per level to given command points the with the maximum of +2 command points +1 command point to each flank
    • Blinding Light - all enemies on Gandalf's flank may flee based on morale with higher likelihood per level
    There is a Good Skill Set and a Evil Skill Set of Abilities for Good and Evil found in the pause menu during a mission they can be found in the Glossary. For example Unit Talents which are as follows: Elf Archery, Magic Attack, Double Move, Shrarpshooter, Regeneration, Shock, Trample, Inaccurate and Shieldmaiden. There are also Events that take place for example all of the following are events in the game that can take place at any time in a game: Free Move, Onslaught, Rally, Recovery, Disorder and Willpower and last but most importantly Items and are as follows: Kingsfoil, Lembas Bread, Elven Phial, Galadrim Lock, Entwater, Troll Meat, Hand of Saruman, Shelob Poison, Berkserker Root and Spoils of War.
    The player enters a mission with a randomly given amount of command points (CP) to each flank, for example the side of Good has 1 CP on the left flank, 1 CP on the right flank and 5 CP in the middle once these numbers reach zero then Good ends its turn and Evil takes its turn and visa versa. With each turn each side is also given a free move which costs zero CP points to start and the CP number is green when a free move is available. Usually in the game on one side are the good units and on the other is evil with The One Ring's inscription as the boundary line between flanks. The terrain is indicated with an X which restricts a units movement, with shields indicating its protective value.
    As the player excels in the game at times certain missions will not require companions instead only the main hero or villain is required or in some cases a mission automatically already has a non-specific Good or Evil commander provided. However, other missions in order to be successful companions are required to command flanks of units. The Companions for Good are as follows: Legolas, Gimli, Eoywn, Eomer, King Théoden, Boromir, Faramir and Haldir for the side of Good, and Shagrat, Sharku, Lurtz, Gothmog, Gorbag, Grishnákh, Uglúk, and Gríma Wormtongue for Evil. The objective of the whole game is simple save or destroy Middle Earth.
  • Handheld game appearances
    Consoles: Windows, Mac, Xbox 360, PS3, Playstation Vita, Nintendo 3DS, Nintendo DS Gandalf is also a very important character in The Battle for Middle-earth series. Making an appearance in both The Lord of the Rings: The Battle for Middle-earth (only for PC/Windows) and The Lord of the Rings: The Battle for Middle-earth II (only for Windows & Xbox 360) and is one of the most used heroes in the good campaign of The Battle for Middle-earth. In The Battle for Middle-earth II, he is in none of the campaigns and is only used for skirmish and War of the Ring modes.
    Another appearance Gandalf makes is in The Lord of the Rings: Conquest (for PS3, Xbox 360, Windows, and Nintendo DS) as a mage type hero. Gandalf is used in the good campaign in Isengard to defeat and kill Saruman, the purification of Moria to kill the Balrog (this time with more power), the Siege of Minas Tirith to defend the city's higher gates from the forces of Mordor, and as one of the main heroes at the Battle of the Black Gate. In the Evil Campaign, the player kills Gandalf as Sauron and the last defense of the Shire thus Middle-earth falls and is covered in second darkness.
    Gandalf also appears in LEGO The Lord of the Rings: The Video Game (for Nintendo DS, Nintendo 3DS, Wii, Wii U, Playstation Vita, Microsoft Windows, Mac OS X, Xbox 360 and Playstation 3) and its sequel/prequel LEGO The Hobbit: The Video Game (for Playstation 3, Playstation 4, Playstation Vita, XBox 360, XBox One, Wii U, Nintendo 3DS, OS X, and Microsoft Windows) as a playable minifigure. Players will first be able to play as Gandalf in the level titled The Black Rider where he will fight Saruman in the throne room of Orthanc at Isengard. Gandalf's staff has similar abilities to Saruman's staff. It can lift and/or build LEGO objects, give off light in dark places, shoot out bolts of energy in battle, and make a shield that repels Orcs and protects from most projectiles. Gandalf can also be unlocked as Gandalf the Grey and Gandalf the White in the former game; he has the same abilities either way. The game reuses audio of Ian Mckellen for Gandalf's dialogue.
    Gandalf is also a playable character in LEGO Dimensions, and one of three characters included in the starter pack; the game also features various other Lord of the Rings characters and settings.

Magic and Abilities

  • Illumination
    As Gandalf the Grey, Gandalf was not capable of very powerful spells, though he still had potency up to an extent. One of his simpler spells was illumination. In Moria, Gandalf was obliged to light his staff so that the Fellowship could find their way out of Moria. Because of the light provided by Gandalf's staff, the Fellowship was able to pass over many dangers and eventually find their way out of Moria safely.
  • Magical Kinesis
    Gandalf the Grey was also capable of pushing his foes back with his staff, as shown in the movie when he battles Saruman in Orthanc. He tried to defeat Saruman as best as he could, but the White Wizard's power was too great for him to withstand. Eventually, Saruman stole Gandalf's staff and transported him to the top of Orthanc. In The Hobbit: The Desolation of Smaug, he is shown to push back Azog with his staff, when he is ambushed by him.
  • Calling Gwaihir
    When times grew desperate, Gandalf contacted Gwaihir, Lord of the Eagles, by means of a small, grey Moth. Gandalf had saved the great Eagle from a poisoned arrow long ago, and as a result, Gwaihir was eager and ready to help out his own friend whenever he needed to. Gandalf called Gwaihir multiple times, in places ranging from Orthanc to the Black Gate of Mordor. Though not so much a magical ability as an extra lifeline, Gandalf knew exactly when he needed help and when he should call Gwaihir to get it.
    It was Radagast the Brown who told the eagles that Gandalf had visited with Saruman in the books; in the movie, Gandalf is seen speaking with the moth.
    In The Hobbit film trilogy, Gandalf is seen talking to a red-orange butterfly instead of a grey moth to call Gwaihir.
  • Sword of Power
    In the film adaptation of The Lord of the Rings: The Two Towers, while Gandalf was facing the Balrog, he charged his sword Glamdring with lightning. He then struck his foe and killed him. It is unknown whether Gandalf actually summoned the lightning or simply attracted it toward Glamdring, but either way, his sword had extra power, enough to slay the Balrog of Morgoth.
  • Call Shadowfax
    Although not magical as such, Gandalf develops a friendship with the "Lord of horses", Shadowfax in both the books and the films. After Gandalf takes Shadowfax from King Théoden's stables in Edoras, the horse develops a bond with Gandalf which meant that nobody else could ride or even touch Shadowfax, besides him. In the second film, Gandalf calls to Shadowfax by whistling just outside of Fangorn. Such is the bond between them that Gandalf rides Shadowfax without any harnesses and can direct him with his mind.
  • Counter-Spell
    As seen in the first movie, Gandalf can counter any magical spell. As Gandalf the Grey, this ability is much weaker. When the Fellowship passes through the mountains, Saruman tries to bring it down. There Gandalf attempts to counter the spell, but fails.
  • Lightning Strike
    This power is clearly described in the book The Hobbit in the Misty Mountains while escaping from an Orc horde (obviously as Gandalf the Grey). He kills a few Orcs and temporarily hides. The cartoon version of The Hobbit also boasts him using it during the Battle of Five Armies. In the Two Towers film adaptation, Gandalf slew the Balrog with lightning strikes repeatedly through Glamdring.
  • Blinding Light
    Gandalf's second skill was Blinding Light, with which he would strike his foes blind with a blast of light resembling a magnified sunbeam. Though this particular attack did not deal much damage to foes in itself, it allowed any soldiers or cavalry to cut their enemies down with little to no resistance. Gandalf uses this spell once in the movies against the Fell Beasts of the Nazgûl so that Faramir's company could retreat to Minas Tirith safely. Gandalf did not use this Skill during the Battle of Helm's Deep, as is erroneously claimed, as the blinding light was caused by the rising Sun rising in the East ("On the morning of the fifth day, look to the East"). Blinding Light is quite possibly a much stronger version of Illumination.
    In The Lord of the Rings: The Third Age (Game Boy Advance) game, one of Gandalf's four skills is Blinding Light. All Evil Units on Gandalf's flank (except Fearless ones) would have a chance of going into morale failure depending on their morale, becoming useless the next turn. The higher the level of the spell, the more likely the morale failure. Some players choose Gandalf mainly because the morale failures would either play strategically into their hands or force the enemy heroes to join the fray, which would increase their chances of being killed and getting Good one-step closer to victory.
    In The Hobbit trilogy, Gandalf uses this ability to blind the Goblins so the Dwarves can grab their weapons and fight for freedom, as well as well as blind Azog during his investigation in Dol Guldur.
  • Shield of the Istari
    Gandalf can also conjure up a magical shield to protect himself from enemy attacks. It is shown in the movies only once, when Gandalf stands against the Balrog's flaming sword. However, on the extended version of The Return of the King, Gandalf uses the shield of Istari to protect himself from a spell cast by Saruman. In The Hobbit Trilogy he used it once again against Sauron while fleeing from Azog and his Orc army. A different version is used by him that expands and dissapates to remove a spell of concealment in Dol Goldur as well.
  • Fire
    Gandalf uses the power of fire in the Hobbit, to light pinecones in multi-colored fire and to throw them at wolves; he also uses fire in the Fellowship of the Ring to cast ablaze a bundle of wood, and a large cluster of trees to stay warm, and to combat more wolves. However, his ability with fire may be enhanced due to his possession of Narya (the Ring of Fire).
  • Destructive Blast
    By far Gandalf's most devastating power is the destructive blast. Gandalf initiates this by raising his staff into the air and slamming it down on the ground. The weaker version of it is enough to break the Bridge of Khazad-dum, but at full power it can send surrounding legions flying into the air, instantly destroying them. In the Hobbit film, he used it to blasted away goblins and stun them long enough for the Dwarves to rally themselves.
    In the The Return of the King video game, the spell (from weak to full power) is known as Fog of War, Wrath of Anor, and Flame of Udun. This would imply that Gandalf could use Shadow powers as well as Light powers, though this is unconfirmed and at any case highly unlikely.
    In 'The Lord of the Rings: The Battle for Middle-earth II, this spell is known as Word of Power. It can destroy all weak units (even upgraded ones), and significantly damage stronger ones.
    In The Lord of the Rings: Aragorn's Quest (2010), Gandalf is an optional playable character.


Trivia

  • Gandalf is one of only three characters to appear in all six films of both The Hobbit and The Lord of the Rings trilogies, the other two being Galadriel and Sauron.
  • Wells the Grey is a homage to Gandalf from the TV show The Flash.
  • Gandalf is considered by many to be the archetypal wizard or at least “wise old man” wizard in fantasy.
  • Gandalf is considered by many to be one of the characters that Tolkien, a devout Roman Catholic, created to embody Jesus Christ. Though Tolkien's work has no single concrete figure to represent Christ, Gandalf's good nature, his role as a guide, his self-sacrifice, and his death/resurrection make him one of the three protagonists identified as Christ-like (alongside Frodo and Aragorn).[47][48]


Gallery

Gandalfgrey+bilbo
Gandalf the Grey in the Rankin/Bass The Hobbit
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Gandalf the White in Ralph Bakshi's 1978 animated version of Lord of the Rings
Gandalf the Grey 1
Gandalf the Grey in Peter Jackson's The Fellowship of the Ring
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Gandalf the White in Peter Jackson's The Return of the King
Gandalf Lego figure
Gandalf as a LEGO minifigure
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Gandalf in the 2003 The Hobbit game
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Gandalf in Guardians of Middle Earth
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Gandalf the Grey in The Desolation of Smaug
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Gandalf the White poster
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Gandalf and Bard
GandalfPoster
Gandalf (Ally)
Gandalf (Ally 2)
Gandalf in The Lord of the Rings: The Card Game - Over Hill and Under Hill expansion
Gandalf (Hero)
Gandalf in The Lord of the Rings: The Card Game - The Road Darkens expansion

Appearances

Books

Films

Video games

Translations

Foreign Language Translated name
Amharic ጛንዳልፍ
Arabic غاندالف
Armenian Գանդալֆ
Azerbaijani Qandalf
Belarusian Cyrillic Гэндальф
Bengali গ্যানডালফ
Bulgarian Cyrillic Гандалф
Catalan Gàndalf
Chinese (Hong Kong) 甘道夫
Esperanto Gandalfo
Faroese Gandálvur
Georgian განდალფი Gandalpi (Latin)
Greek Γκάνταλφ
Hebrew גאנדאלף
Italian Gandalf
Japanese ガンダルフ
Kannada ಗಂಡಲ್ಫ್
Kazakh Гендальф (Cyrillic) Gendal’f (Latin)
Korean 간달프
Kyrgyz Cyrillic Гандалф
Laotian ແກນດັລ໌ຟ
Latin Gandalfus
Lithuanian Gendalfas
Macedonian Cyrillic Гандалф
Marathi गन्दल्फ़
Mongolian Cyrillic Гандалф
Nepalese ङन्दल्फ़् ?
Norwegian Gandalv
Pashto ګاندالف
Persian گندالف
Punjabi ਗਨ੍ਦਲ੍ਫ਼
Russian Гэндальф
Serbian Гандалф (Cyrillic) Gandalf (Latin)
Sinhalese ගඳල්ෆ්
Tajik Cyrillic Гандалф
Thai แกนดาล์ฟ
Ukrainian Cyrillic Ґандальф
Urdu گندالف
Uzbek Гандалф (Cyrillic) Gandalf (Latin)
Yiddish גאַנדאַלפֿ


References

  1. The Silmarillion, "Ainulindalë: The Music of the Ainur"
  2. The Silmarillion, "Valaquenta: Account of the Valar and Maiar According to the Lore of the Eldar"
  3. 3.0 3.1 The Silmarillion, "Valaquenta: Of the Maiar"
  4. 4.0 4.1 The Silmarillion, "The Istari"
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 The Lord of the Rings, Appendix B: The Tale of Years (Chronology of the Westlands), "The Third Age"
  6. Unfinished Tales of Númenor and Middle-earth, "The History of Galadriel and Celeborn"
  7. 7.0 7.1 7.2 7.3 7.4 The Silmarillion, "Of the Rings of Power and the Third Age"
  8. 8.0 8.1 8.2 8.3 8.4 Unfinished Tales of Númenor and Middle-earth, "The Quest of Erebor"
  9. 9.0 9.1 The Hobbit, Ch. I: "An Unexpected Party"
  10. The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book Two, Ch. 9: "A Journey in the Dark"
  11. The Lord of the Rings, Appendix A, "Durin's Folk"
  12. The Hobbit, Ch. II: "Roast Mutton"
  13. The Hobbit, Ch. IV: "Over Hill and Under Hill"
  14. The Hobbit, Ch. V: "Riddles in the Dark"
  15. 15.0 15.1 The Hobbit, Ch. VI: "Out of the Frying-Pan into the Fire"
  16. The Hobbit, "Queer Lodgings"
  17. The Hobbit, Ch. VIII: "Flies and Spiders"
  18. The Lord of the Rings, Appendix B, "The Third Age"
  19. The Hobbit, Ch. 10: "A Warm Welcome"
  20. The Hobbit, "Fire and Water"
  21. The Hobbit, "The Clouds Burst"
  22. 22.0 22.1 The Hobbit, Chapter XIX: "The Last Stage"
  23. The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book One, Ch. II: "The Shadow of the Past"
  24. The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book One, Ch. I: "A Long-expected Party"
  25. 25.0 25.1 The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book Two, Ch. II: "The Council of Elrond"
  26. The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book One, Ch. X: "Strider"
  27. The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book One, Ch. XI: "A Knife in the Dark"
  28. The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book One, Ch. XII: "Flight to the Ford"
  29. The Lord of the Rings, Vol. I: The Fellowship of the Ring, Book Two, Ch. V: "The Bridge of Khazad-dûm"
  30. The Lord of the Rings, The Two Towers, Book Three, Chapter V: "The White Rider"
  31. 31.0 31.1 The Lord of the Rings, The Two Towers, Book Three, Chapter VI: "The King of the Golden Hall"
  32. The Lord of the Rings, The Two Towers, Book Three, Chapter VII: "Helm's Deep"
  33. The Lord of the Rings, The Return of the King, Book Six, Chapter IX: "The Grey Havens"
  34. Tom Shippey, J.R.R. Tolkien: Author of the Century, "The Hobbit: Re-inventing Middle-earth", pgs. 15-16
  35. 35.0 35.1 The History of Middle-earth, Vol. V: The Lost Road and Other Writings, Part Three: "The Etymologies"
  36. 36.0 36.1 36.2 36.3 The History of Middle-earth, Vol. VIII: The War of the Ring, Part Two: The Ring Goes East, V: "Faramir"
  37. Parma Eldalamberon, Words, Phrases and Passages in Various Tongues in The Lord of the Rings by J.R.R. Tolkien
  38. The Letters of J. R. R. Tolkien, Letter 107
  39. Manfred Zimmerman, The Origin of Gandalf and Josef Madlener, Mythlore 34 (1983)
  40. The Lord of the Rings, The Fellowship of the Ring, "Lothlórien"
  41. http://www.vanityfair.com/hollywood/2016/12/david-bowie-gandalf-elrond-lotr
  42. Gary Russell, The Art of The Fellowship of the Ring, pg. 41
  43. Der Hobbit (hörspiel). (German: "The Hobbit (radio play)". Ardapedia.org (German-language wiki of Tolkien's Legendarium). Retrieved/cited 30 May 2021.
  44. Hobit. (Slovak: "The Hobbit") Slovak 1989 radio play. Tolkien Gateway.net (English-language wiki of Tolkien's Legendarium). Retrieved/cited 30 May 2021.
  45. Der Herr der Ringe (hörspiel). (German: "The Lord of the Rings (radio play)". Ardapedia.org (German-language wiki of Tolkien's Legendarium). Retrieved/cited 30 May 2021.
  46. Pán prsteňov. (Slovak: "The Lord of the Rings") Slovak 2001-2003 radio play. Tolkien Gateway.net (English-language wiki of Tolkien's Legendarium). Retrieved/cited 30 May 2021.
  47. Kerry, Paul E. (2010). The Ring and the Cross: Christianity and the Lord of the Rings. Fairleigh Dickinson University Press, 32–34. ISBN 978-1-61147-065-9. 
  48. Schultz, Forrest W. (1 December 2002). Christian Typologies in The Lord of the Rings. Chalcedon.


The Fellowship of the Ring
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