Isengard powers

Isengard powers or Isengard's powers are Magical powers that are simliar to The Goblin's & Mordor's

Crebain
see Crebain

This power creates a flock of crows; Stealth units are revealed and enemy armor and attack power are lessened

Power points cost: 5

Dragon Strike
see Dragon Strike

Summons a dragon which will scorch a selected area of the map with his fire.

Power points cost: 25

Devastation
All wood within a targeted area is instantly converted to resources.

Power points cost: 10

Freezing Rain
Summons a powerful rain.Good forces lose leadership bonuses.

Power points cost: 15

Fuel the fires
Looks similar to Rain of Fire.Lumber Mills become twice as productive.

Power points cost: 15

Goblin & Isengard dragon (or The Summoned dragon)
see Goblin &amp; Isengard dragon (Summoned dragon)

Like The Goblin's summoned dragon.Summons the fire breathing Dragon to the battlefield to kill it's enemies with it's blue firey breath.

Power points cost: 25

Industry
Provides a permanent 300% increase in production of selected resources.

Power points cost: 10

Palantir Vision
See Palantir

Reveals part of the map.

Power points cost: 5

Tainted Land
like the same.Taints an area of terrain; All ally units gain +50% damage & +50% armor; Does not stack.

Power points cost: 10

The Watcher
See Watcher

Like The Goblin's Watcher of Moria.Summons the Watcher under your control. Keep your own troops away from its tentacles, as it will strike anything within its reach.

Power points cost: 15

Wildmen of Dunland
See Dunlending

Like the same.Summons several hordes of Wild Men under your control to kill it's enemies with many weapons of their own.

Power points cost: 10

War Chant
Like the same.Target allies gain +50% damage & +50% armor; Does not stack.

Power points cost: 5