Goblin powers

The Goblin powers or The Goblin`s powers are Magicial powers of Creatures & stuff from The Gobins.These power powers can be get by Power points (Points that can be used by destoying Bases or Enemies)

Balrog
See Balrog or Durin's Bane

These Demons that fought Gandalf in the Mines of Moria can be used to crush Enemies using it`s Firey breath,Wings,Whip,Sword & other weapons to crush your enemies.

Power points cost: 25

Cave Bats
See Cave Bats

A flock of These black Cave-Bats can fly over your enemies so your army can find them & ready to battle your enemies.

Power points cost: 5

Darkness
See Darkness

Covers the entire map/battlefield in darkness for 30 seconds; All ally units gain +50% damage & +50% armor; Does not stack.

Power points cost: 15

Goblin & Isengard dragon (or The Summoned dragon)
See Goblin &amp; Isengard dragon (Summoned dragon)

This dragon of Isengard & The Gobins can be used to kill your Enemies onto the Battlefield.With Blue-Firey breath,it can kill the enemies & Flies off with black mist to concel itself.

Power points cost: 25

Scavenger
All kills earn extra resources; Passive power.

Power points cost: 10

Spiderling allies (or The Summoned spiderlings)
Summons a horde of Spiderlings under the caster's control to kill your enemies.

Power points cost: 10

Tainted land
Taints an area of terrain; All ally units gain +50% damage & +50% armor; Does not stack.

Power points cost: 5

Untamed Alligiance
Cast on a Lair to gain control of it and associated creatures.

Power points cost: 10

The Watcher
See The Watcher

Summon the Watcher of Moria under your control.It can use it`s tentacles for smacking enemies & eats units to gain health.Get your troops away from the tentacles as it will strike anything within reach.

Power points cost: 15

Wyrm (or Summoned Wyrm/Awakened Wyrm)
See Wyrm

Summons a Wyrm of subterranean under your control.Breaths fire around your enemies & dives underground to rise in a spot in the battlefield or somewhere else near the battlefield.

Power points cost: 15

Wildmen of Dunland
See Wildmen

Summons hordes of Wildmen under your control to kill your enemies.

Power points cost: 10

War chant

 * Target allies gain +50% damage & +50% armor; Does not stack.