The Lord of the Rings: Conquest

The Lord of the Rings: Conquest is an action computer game published by Electronic Arts, and developed by Pandemic Studios based upon the fantasy book The Lord of the Rings by J. R. R. Tolkien and its live-action film trilogy adaptation, directed by Peter Jackson and released by New Line Cinema. It is the spiritual successor to the Starwars: Battlefront games. The game uses several models taken directly from the movies and uses these in its in-game engine.

Story setting
The game's campaign and battles will mostly portray those seen in the live-action film trilogy, but will also feature several battles that are not seen in the films, like the attempt to recapture Moria by the dwarves. The good campaign will closely follow the events as depicted in the movies and books. Finishing this campaign in turn will unlock the evil campaign, which follows a what if scenario if Sauron had killed the ringbearer and reclaimed the ring for his own.

Gameplay
Lord of the Rings: Conquest will allow you to play as one soldier in a larger battle. Players will be able to pick one of four classes: The Mage, Archer, Scout or as a Warrior. By earning points during the battle, players will be able to take on the mantle of one of the heroes from the films, depending on the class. For example: A warrior can unlock Aragorn as a hero to play as. However, Heroes are only playable for a limited time, as their health gradually decreases. Evil heroes include Sauron and the Balrog.

The game will have a total of twelve locations or maps. These maps have been mentioned as being much larger then those in Battlefront. The game's multiplayer modes will allow up to 16 players, but battles may feature as many as 150 additional AI-controlled troops. Mounts are also available, examples are Wargs and Horses, but also siege weapons and towers. Flying mounts are not included, but fellbeast or eagles can be summoned to attack a single target.

Community links

 * Middle-earth Center, a fansite